
Creative Development - Rigging and Animation Workflows Using CAT in 3ds Max - Rick Vicens
VP6F | English | 1280x720 | FLV | 15 fps 879 kbps | MP3 96 kbps | 1.5 GB
Genre: eLearning
We will learn how to take a character mesh from rigging to animation using the Character Animation Toolkit (CAT) in 3ds Max.
We are going to take a character mesh all the way through animation in 3ds Max.
Throughout the tutorial, we will discuss workflow for an animation pipeline.
We will start with rigging with 3ds Max's CAT system and learn some tips and tricks for skinning along the way.
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